Thursday, April 4, 2013

SDGO the trials and tribulations, whatnot




Ahh.... Super Deformed Gundam Online... a wonderful concept but one so thoroughly flawed due to poor execution and then customer care, if any. To begin with, the game itself originally comes from Korea where it gained popularity and then spread throughout the world. Perhaps it is in some irony that the Japanese version comes later than the Korean version since the Japs came up with the original Gundam in 1979. Nevertheless, the game is a free-to-play (F2P), third person shooter available to all and sundry. It currently has over millions-billions of Mobile Suits to choose from (more than 50, including variants, with more on the way), the controls are rudimentary but sufficient enough for most of the part. 

the game's ups and downs 

The greatest strength of the game is the nigh-ever ending supply of mobile suits to choose from and the fact that you can take these units and thrash others with it in often, team-based gameplay or a free for all mode. The second greatest strength of the game lies in the ability to allow you to grow your units and then customise them to suit your playing style. 

the quality of mobile suits are split into 4 main categories and can be further split down, but i won't go into that. the 4 main categories of units are C, B, A and S classes. These represent the overall quality of the unit with C being the worst, but cheapest and S being the most powerful but most expensive. the idea here being that the cheap units if destroyed are essentially expendable during gameplay though if an S class is destroyed, it would be devastating for the team. in theory, this is balanced though in gameplay i have noticed that this is not often the case. many new players or noobs and nuggets i shall refer to as henceforth are often found using the most expensive and powerful units, much to the detriment of the team. the idea of giving a very powerful but costly unit to a new player is just asking for a team to lose, as the new player will not know the ropes and in most cases, becomes slim pickings even for C classes. conversely, C classes even when used by a professional player will have difficulty in taking down an average gamer with an S class simply due to the vast difference in power, though customising the unit goes some ways to balancing that.
however, there's a problem. the game itself is incredibly buggy. i refer to the SDGO South East Asia version distributed by Cherry Credits. at this point in time, i have played sufficient online games to know that whatever it is Cherry Credits is doing other than hosting numerous in-game events, they have failed to address the numerous bugs in the game. among the bugs is the potential for the game client to unexpectedly drop players by freezing up the entire client. this is quite agitating especially since players may have to wait up to 15 whole minutes to find a room with an equal amount of players. the game needs an equal amount of players to start, providing an equal number of team mates to each team. however, the freezing up, forces players to forcefully close the game client and restart it, losing much time especially during events which is even more aggravating. 

the next issue lies in the number of ways it allows a unit's special attack, SS or ulti as players would put it, to enable both the attacker and victim to become irrevocably stuck in place for the remainder of the round. there are few instances whereby the death of the players resets them to a normal playable state, though in most cases, not always the case. this actually construes as a rather serious glitch that by now should have been rectified....but it hasn't. 

SDGO also offers co-operative mission modes or those who wish to team up with friends to take down bosses or just kill something that isn't a player. the difficulty ramp up in the mission modes is astounding. the sole purpose of any noob acquiring an S class for the power it affords, useful for pummeling other players but incredibly necessary for hard missions. perhaps it is strange to note that in that mode, the S class unit like the Sazabi would actually become bogged down by the enemies flying in en masse or very large zerg rushes. usually, in PVP modes this isn't an issue because of the limited number of players though in missions, a group of grunts is usually sufficient to decimate any S class in short order. This is the ultimate source of worry and grief for players. players that have found not a third party hack, but a sort of in-game cheat code or exploit that enables them to 'jam' or immobilize the enemies in place, allowing the players to take pot shots and finish them without worry of being shot at. this brazen act is frowned upon by many of the more experienced and mature gamers, another issue that CC or Cherry Credits has failed to fix. 

the social scene

most of you who know me, will realize that i am a big fan of gundam, just not the sort that slobbers over how pretty the characters are or how well-designed Wing gundam is (a horrible looking suit, i might add). i prefer to be known as a connoisseur, appreciator or curator of gundam. reader, you will notice that i have actually taken care to call the 'robots' or 'gundams' in this game as 'Mobile Suits' or 'MS', the proper label. that's how passionate i am about this. so, it naturally irks me that the average player in south east asia or SEA region recklessly calls each and every MS a gundam. there is a very good reason an MS is called a gundam, it always has the name GUNDAM on it. the units also sport a V-shaped antennae or 2, have a face with a red chin and 2 glowing eyes, learn the difference. they do not, nor do they wish to; an unfortunate situation where western people who call us backward and unintelligent beings becomes true for most of the part. 

It must be noted by now that most of the players who play SDGO SEA are from SEA, so its normal that a lot of language mixing is involved. chinese, malay, thai and tagalog flow through the communications channels. i'm not what one considers racist, and i'm actually ok with this going on. the one thing that does irk me is the very people who use the languages. the players are often rude, impatient little children with little regard for anything other than acquiring a Freedom Gundam (another ridiculous looking MS). it is these people who go about thinking they are the best simply because they have a gundam. thus, one can see that gundams literally inundate the scene in SEA, making the once valuable and greatly revered MS called the gundam, a farce. the anime teaches us that a gundam is a single unit capable of great power, is piloted by only the best and is issued in few numbers, making it a precious thing. the scene in SEA makes a mockery of it, especially with the number of gundams injected into the game on a regular basis by Cherry Credits. the irony then is that the lower grade C and B units become rarer and thus more valuable, often being used by players who have a keener and more mature understanding and appreciation of the gundam franchise. 

perhaps it is unfair of me to judge players for fielding units that are their favorites but it is hard to ignore the trend where the importance of a flashy unit with little substance becomes the centre of attention. talk about shallow standards people! 

Verdict

if i was the chief developer, i'd first fire all the staff and have them shot for failing to keep the customers happy. most of the glitches, bugs and exploits in the game are actually fixable, especially with the amount of time the game has already been out. ultimately, players complain about lag in the game though whose fault that is, i haven't a clue; thus making CC not guilty until proven. even if the exploits are not immediately fixable, a GM or 2 should always be in game to enable the developers to understand what the scene is like in the game and offer on-spot assistance and support where possible. ultimately, it falls to CC to decide what to do. until they come off their high horse and into the grassroots where the players dwell and game, CC will have a game that will never be able to reach its full potential. if i am to be so bold CC, that means more money for you, less complaints and most of all, more money. a happy customer is one that will always be willing give you money for quality service, sometimes more. 

4.7/10 stars, a generous verdict IMO

- maybe its a bit sad but this is a game i would still play only for my interest in gundam as a proper fan. otherwise, its a gigantic failure in part of the developer failing to address issues players have brought up time and again; and the failure to monitor the game on the level of the players. i have seen free-to-play games that have even lower graphics quality but still rake in money and players because of how attentive the dev team is. 

Thursday, November 29, 2012

theological thoughts and ramblings

this idea actually comes after discovering about the abuse hurled by the Westboro Baptist Church at....well at this stage almost everybody. 

the idea is simply this: what really is hell? why do should and shouldn't we go there? the ramifications and reasons are pretty intriguing to me at this point especially after discovering that the Westboro Baptist's own preacher can't really seem to give proper answers based on an interview by the BBC. 


Hell in all its glory.... 

from a broad stroke based on what i've gathered in my limited amount on earth and of a time as a catholic church goer many, many years ago, hell is this fiery, cavernous, dark and completely misery and terror inducing sort of place you would have to be a complete masochist to go to in the first place. the words fire and brimstone are almost always associated with hell because of the fire. the islamic koran's version of hell seems to be not terribly different, as are the chinese, japanese and even jewish versions. hell it seems, visually is always on fire, in a cavern, inhabited by devilish little things, ruled by a king and has an army of demons. 


however, it is the christian version of hell i am interested in this time around. the bible, as cited by most evangelical people and churches, indicates that one shall go to hell in a hand basket if they do not read it, adhere to its rules and live as a good christian should. in this world of neither black nor white, but color and grey shades, how would one determine what is good and what is bad? if there were really such fine, stringent rules set in place to begin with, why is there still so much hardship? that's really a question that begins to delve into sociology rather than biblical texts proper. 


the point of this. 


we all expire, eventually. some of us really don't want to go till we see the world burn proper, like me, but we would go anyway. the question then becomes what would become of us on judgement day? i think, we've all pretty much sinned at one point or another. Gandhi has been cited to have been something of a wife-beater prior to becoming India's national leader and hero and there really hasn't been what anyone would call an angel among men lately. so, heaven is definitely out of the question. 

but then i postulate. is hell really all that bad? i mean really? some versions of the bible state there is a place called purgatory and its function is sort of like a prison correction facility. force everyone into it for an indeterminate amount of time to be punished and then what? you would get sorted into heaven or hell again? well, actually because we were all sorted to head to hell, purgatory then becomes a sort of second chance into heaven. 

once you figure certain things out in life, you really do begin to question certain things that have been indoctrinated into us as children and perhaps teens. i don't think hell will be that terrible. for one, if the churches are all correct, and we are all indeed condemned to go to hell, this means we will all be reconnected again with the ones we've lost. friends and family joining you in the afterlife as one big, semi-happy group of souls. i don't think that's a bad thing then. you would also get all the lost musical stars and the greatest actors in the world down there because of their lifestyle that clashes with all that is good and supposedly holy. huzzah! 

but wait, wait, wait. what about the tortures? what about them? i doubt your soul would carry a nervous system to feel pain with, what with it being a mortal and bodily thing the soul leaves behind, so you really can't feel pain anymore. Another writer, whom i paraphrase this idea and notion from is Terry Pratchett who brings up this truly small but significantly thoughtful idea. so, actually then demons and devils that torment us, really can't hurt us in hell, because we can no longer feel physical pain. this is truly a big thing in my opinion because hell then doesn't become anything much more than monotonous rituals that while are supposed to convey pain, mean nothing at all other than contract devils going through motions satan or god set in place. 


ending thoughts... 

i don't think that i would actually really enjoy heaven. i like the fanciful idea of being among the clouds, flying. that gives a certain amount of freedom i think. but then you realize that once you really do make it up there. there really isn't all that much to do. the modern miracles these days are small, little things that make our fucked up bad days, something less and brighter to look forward to. i doubt these are done by angels because quite frankly i don't think they really give a crap about what we do in our lives, much like god in a sense. god's another issue but my stance is that if god truly does exist, then we are pretty much like an experiment for him in some way, add a little chaos here, some anarchy there; mix with order and a bit of hormones and we'll pretty much get the human race. 

anyway, back to the heavens. i like the idea of heaven as a vacation zone in the afterlife i think. its one of those places in the world that people would rather go for a holiday once in awhile than stay there for the rest of their lives. places like Bali or Tahiti, they're nice to look at and stay for a shortwhile but longterm it would probably eat at your brains. the thought of being an angel is something of a paradox for me. i mean sure, you get a pair of wings, good for mobility but must be a bother to clean what with all the feathers and you also get a nice halo which must be excellent for a night light or reading in the dark, but really nothing more. being an angel is a title, you really don't get any of the power associated with being an angel. 


i am actually much more comfortable in the dark i realized as i got older and older. a comforting sort of blanket, this darkness. heavenly light cannot exist without inky darkness, but i like it in the dark. the dark used to make me scared of the uncertainty and that a monster or murderer can sneak in. however, what i then realized is that because it is the dark, you were also able to utilize it against monsters and murderers as it provides a somewhat even playing field, everyone is blind in the night, humans especially. the light is sometimes too blinding in its intensity, much like religion in general. the forced indoctrinations and the relentlessly near pointless rituals, sometimes it just makes you want to find a nice nook to ease yourself into and disappear from sight while you contemplate why humans invented religion and still use it despite its flaws, or wonder why humans in general seem to be so stupid as a race. 



final point. hell is going to be generally warmer as opposed to being so cold higher up in the atmosphere. hell is going to have almost everyone i ever knew in it, so i really don't have to search all over the heavens for friends. lucifer is also probably a really cool guy at this point, because lets face it, he's been in hell receiving everyone who ever lived and then died, so he must have picked up some interesting things from people along the way. he must also be some host if he has to organize so many people and his own minions. 


author's notes
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i'm not saying i have embraced christianity or its direct response, the church of satan or become an antichrist. no, i haven't. i'm just trying to think about why people seem to dread hell when if we think about it, it may actually not be such a terrible place as the heavens to people like us is plainly quite unreachable. humans are by nature, evil creatures, but then almost everything is justifiable when you look it the other way around. i'll probably do some more in depth research and reading if this line of thoughts continue to entertain me.